Tuesday, March 24, 2009

Speed clear

That worked just as intended -- pick the night people can come and launch on time with a full raid going full out and speed clear the instance. We even picked up a bunch of the achievements we hadn't intended to re-run, just because.

On the Grand Widow, we meant to remove the Frenzy, but the dps was going so balls out that when Kyoka got knocked back, we ended up killing her frenzied by accident, lol. So a bunch of people got that achievement who missed it before.

The dps was going off all night. I couldn't tell if everybody was just sharp, prepped or if we had some better than average synergy going on. We did have our boomkin, enhancement shaman and 2 DK's which we don't always have. Whatever it was, it was working.

We picked up Arachnaphobia too, in passing, but I think we do that every week. In the plague quarter, we had two people unsure on the Safety dance, so they stood outside and the rest of us nailed it perfectly. We were even still alive for an Immortal run through two wings, although we had handfuls of random deaths on trash due to speed-overpulling.

We rolled through the Military Wing still deathless until taking down the very final Horsemen of the 4 -- Zeliek managed a chain lightning that killed 3. Our first deaths of the night. The dps was so off the charts that I think everybody was stunned into complacency how quick the first 2 Horsemen went down. That's a bit sloppy, though. We shouldn't lose anybody on that fight if we play carefully.

But we know Thaddius is potentially a tough one for Immortal, so we didn't kick ourselves too too much over the premature deaths. Before we got there, we did Patchwerk in 2m 57s for another round of that achievement as well. But then we had sloppy deaths on Grobbulus and Gluth that we'll need to avoid. And then, as always, we had a bad moment on the first polarity cast in Thaddius. Hawksy had suggested bringing red and blue flares to mark positive and negative and I forgot about it. We should do that next time.

It was so early when we got to Sapphiron that when there was a request to do the fight w/o FR gear for the achivement, we decided to go ahead and do it that way again. After all, we had planned to raid for three hours, so why push to be done in 2h 30m? It's not like we don't actually like hanging out on vent together. Then we did Kel'Thuzad in the extra abombs version. I hadn't gotten to pull all the abombs like crazy before, so that was minor bonus amusement for me.

Tonight we'll do OS+3 again. Eyvindur has some ideas for helping handle the adds. I think I'll go back to either add or drake tanking and let Ragonbadger MT Sartharian since both big warrior cooldowns work but only one paladin cooldown does. It felt like we were getting pretty close last time and our dps was terrific last night in Naxx. If we are sharp about flame walls and keep the dps cranking, I like our chances.

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