Saturday, October 18, 2008

More schooling

Knocked off Onyxia, then wrapped up BWL and headed over for AQ40. I had never done AQ40 at lvl 60, but for most of it we just powered through everything without paying attention much to specials, etc. That ground to a halt at the Twin Emperors where we discovered old-world mechanics that are still non-trivial for overpowered 70s.

One Emp has to be physical tanked, the other spell-caster tanked and they randomly switch places every minute or so. In addition to all the resultant running around, if the 2 Emps get within 30 yds of each other, they start healing super-fast. We had a few pulls realizing we couldn't just beast them. Then a few working on the positioning.

Eventually, I noticed we really only had 4 healers and the fight was long enough to want healing. We seemed to get the basic strat down, but it seems as if during the very last teleport/switch at <10%, they don't actually wipe their aggro table and tend to snap back to the previous tank. This ended up putting them next to each other in the center and they'd heal.

It appears the trick is to plan for this non-aggro wipe and have the tanks start moving asap to keep them separated. Hopefully, we'll get back there tonight and finish them off. C'thun may be complex enough to be interesting too. On World of Raids the other day, I was reading how the developers said that the C'thun battle is the most fun to observe from their perspective.

That'll clear the old world stuff, I believe. We could go kill the other old world outside dragons, but I don't remember seeing achievements for them. Maybe I just looked at the wrong lists.

Next week, we can start on Outland instances. I know some people would really like to get back to the T6 instances, but I'd also like to knock off the T5 final bosses for completeness. We can start negotiating that next Tuesday.

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